Project Aria

Project Aria

Project Aria is Meta’s research initiative aimed at developing advanced AR technologies through real-world data collection. As a UX Sound Designer at Meta, I contributed to the creation of the Spatial Beacon, an auditory cue designed to enhance spatial awareness and user interaction in augmented reality environments.

One of the core challenges of Project Aria was improving spatial navigation and user engagement through non-visual cues. The goal was to design a sound system that would intuitively guide users toward points of interest, ensuring accessibility and ease of use without overwhelming the auditory space.

The Aria Beacon

  1. Research & Ideation

    • Analyzed human auditory perception to determine optimal frequency ranges and sound characteristics.

    • Explored best practices in spatialized audio and beacon systems used in assistive technology.

  2. Prototyping & Development

    • Created multiple sound iterations, testing different timbres, modulation techniques, and spatial panning.

  3. Testing & Refinement

    • Conducted user testing with both sighted and visually impaired participants to evaluate effectiveness.

    • Adjusted sound cues based on feedback, ensuring the beacon was distinguishable yet non-intrusive.

Impact

The Spatial Beacon successfully enhanced user awareness and interaction in AR environments by providing an intuitive, non-visual guide. Key outcomes included:

  • Improved spatial orientation for users navigating AR-enhanced spaces.

  • Increased accessibility, particularly for users with visual impairments.

  • A scalable framework for future spatial audio implementations across Meta’s AR projects.

This project reinforced the importance of sound in shaping user experiences, especially in emerging AR applications. It also highlighted the power of cross-disciplinary collaboration in creating more intuitive, inclusive, and immersive digital environments.

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